################
#	Tech mod events 1 500 000 series
#
# 1500003-09 Difficulty level events 


###############################################
# 1500010 - Allies establish Dominance over Persia (AI)
###############################################
# REMOVED

##################################################
# 1500011 - Soviet occupation of Persia
# 
##################################################
# REMOVED


# 1500011-19 - Lend Lease USSR events




##################################################
# Difficulty level events 1500003
# GER
##################################################

event = { 

id = 1500003
random = no 
country = GER 
trigger = { 
		ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -200 }
command = { type = industry which = 559 value = -6 } # Essen
command = { type = setflag  which = ger_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -400 }
command = { type = industry which = 559 value = -6 } # Essen
command = { type = industry which = 602 value = -5 } # Berlin
command = { type = setflag  which = ger_hard }
command = { type = trigger  which = 1400031 }
command = { type = trigger  which = 1400032 }
command = { type = trigger  which = 1400033 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500062 } # Sleep locker
command = { type = dissent value = 10 }
}

}
##################################################
# Difficulty level programmer
# USA
##################################################

event = { 

id = 1500004
random = no 
country = USA 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -50 }
command = { type = industry which = 187 value = -4 }
command = { type = industry which = 188 value = -3 }
command = { type = setflag  which = usa_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -20000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -20000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -50 }
command = { type = industry which = 187 value = -6 }
command = { type = industry which = 188 value = -5 }
command = { type = industry which = 177 value = -5 }
command = { type = setflag  which = usa_hard }
command = { type = trigger  which = 1400034 }
command = { type = trigger  which = 1400035 }
command = { type = trigger  which = 1400036 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500158 } # Sleep locker
command = { type = dissent value = 10 }
}

}
##################################################
# Difficulty level programmer
# UK
##################################################

event = { 

id = 1500005
random = no 
country = ENG 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 489 value = -2 } # Manchester
command = { type = industry which = 499 value = -3 } # London
command = { type = setflag  which = uk_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -20000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 489 value = -5 } # Manchester
command = { type = industry which = 499 value = -6 } # London
command = { type = setflag  which = uk_hard }
command = { type = trigger  which = 1400037 }
command = { type = trigger  which = 1400038 }
command = { type = trigger  which = 1400039 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500154 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# USSR
##################################################

event = { 

id = 1500006
random = no 
country = SOV 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -10000 }
command = { type = steelpool value = -10000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -2000 }
command = { type = industry which = 788 value = -4 } # Leningrad
command = { type = industry which = 1225 value = -4 } # Stalingrad
command = { type = setflag  which = sov_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -20000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -20000 }
command = { type = manpowerpool  value = -2000 }
command = { type = industry which = 846 value = -5 } # Moscow
command = { type = industry which = 788 value = -4 } # Leningrad
command = { type = industry which = 1225 value = -4 } # Stalingrad
command = { type = setflag  which = sov_hard }
command = { type = trigger  which = 1400040 }
command = { type = trigger  which = 1400041 }
command = { type = trigger  which = 1400042 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500138 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# Italy
##################################################

event = { 

id = 1500007
random = no 
country = ITA 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -10000 }
command = { type = oilpool value = -2000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 908 value = -5 } # Rome
command = { type = setflag  which = ita_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -2000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 908 value = -6 } # Rome
command = { type = setflag  which = ita_hard }
command = { type = trigger  which = 1400043 }
command = { type = trigger  which = 1400044 }
command = { type = trigger  which = 1400045 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500082 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# France
##################################################

event = { 

id = 1500008
random = no 
country = FRA 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -15000 }
command = { type = oilpool value = -8000 }
command = { type = steelpool value = -5000 }
command = { type = rubberpool value = -8000 }
command = { type = supplies value = -8000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 527 value = -5 } # Paris
command = { type = setflag  which = fra_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -10000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -40 }
command = { type = industry which = 527 value = -5 } # Paris
command = { type = setflag  which = fra_hard }
command = { type = trigger  which = 1400046 }
command = { type = trigger  which = 1400047 }
command = { type = trigger  which = 1400048 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500060 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##################################################
# Difficulty level programmer
# Japan
##################################################

event = { 

id = 1500009
random = no 
country = JAP 
trigger = { 
	ai = no
}

date = { day = 0 month = january year = 1936 }
offset = 1
deathdate = { day = 5 month = january year = 1936 }


name = CEVTNAME_1500003 
desc = CEVTDESC_1500003

style = 0 

action_a = { 
name = CEVTACTA_1500003
command = { }
} 

action_b = { 
name = CEVTACTB_1500003
command = { type = coalpool value = -15000 }
command = { type = oilpool value = -4000 }
command = { type = steelpool value = -15000 }
command = { type = rubberpool value = -4000 }
command = { type = supplies value = -8000 }
command = { type = manpowerpool  value = -30 }
command = { type = industry which = 1822 value = -5 } # Tokyo
command = { type = setflag  which = jap_hard }
command = { type = dissent value = 5 }
}

action_c = { 
name = CEVTACTC_1500003
command = { type = coalpool value = -20000 }
command = { type = oilpool value = -5000 }
command = { type = steelpool value = -20000 }
command = { type = rubberpool value = -5000 }
command = { type = supplies value = -10000 }
command = { type = manpowerpool  value = -30 }
command = { type = industry which = 1822 value = -6 } # Tokyo
command = { type = setflag  which = jap_hard }
command = { type = trigger  which = 1400049 }
command = { type = trigger  which = 1400050 }
command = { type = trigger  which = 1400051 }
command = { type = gain_tech which = 4004 } # HARD C.O.R.E.
command = { type = sleepevent  which = 1500084 } # Sleep locker
command = { type = dissent value = 10 }
}

}

##########################
# CORE startup events (1500011-1500166)
# AI root tech attaching
# human player lock tech attaching
#
##########################



event = { 
	id = 1500011
	random = no
	country = ALB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = 
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500012 } # Sleep human event
	}
}

event = { 
	id = 1500012
	random = no
	country = ALB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500013
	random = no
	country = ARG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500014 } # Sleep human event
	}
}

event = { 
	id = 1500014
	random = no
	country = ARG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500015
	random = no
	country = AUS
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500016 } # Sleep human event
	}
}

event = { 
	id = 1500016
	random = no
	country = AUS

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500017
	random = no
	country = AST
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500018 } # Sleep human event
	}
}

event = { 
	id = 1500018
	random = no
	country = AST

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500019
	random = no
	country = BEL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500020 } # Sleep human event
	}
}

event = { 
	id = 1500020
	random = no
	country = BEL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500021
	random = no
	country = BHU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500022 } # Sleep human event
	}
}

event = { 
	id = 1500022
	random = no
	country = BHU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500023
	random = no
	country = BOL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500024 } # Sleep human event
	}
}

event = { 
	id = 1500024
	random = no
	country = BOL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500025
	random = no
	country = BRA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500026 } # Sleep human event
	}
}

event = { 
	id = 1500026
	random = no
	country = BRA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500027
	random = no
	country = BUL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500028 } # Sleep human event
	}
}

event = { 
	id = 1500028
	random = no
	country = BUL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500029
	random = no
	country = CAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500030 } # Sleep human event
	}
}

event = { 
	id = 1500030
	random = no
	country = CAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500031
	random = no
	country = CHL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500032 } # Sleep human event
	}
}

event = { 
	id = 1500032
	random = no
	country = CHL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500033
	random = no
	country = CHI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500034 } # Sleep human event
	}
}

event = { 
	id = 1500034
	random = no
	country = CHI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500035
	random = no
	country = COL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500036 } # Sleep human event
	}
}

event = { 
	id = 1500036
	random = no
	country = COL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500037
	random = no
	country = CHC
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500038 } # Sleep human event
	}
}

event = { 
	id = 1500038
	random = no
	country = CHC

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500039
	random = no
	country = COS
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500040 } # Sleep human event
	}
}

event = { 
	id = 1500040
	random = no
	country = COS

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500041
	random = no
	country = CUB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500042 } # Sleep human event
	}
}

event = { 
	id = 1500042
	random = no
	country = CUB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500043
	random = no
	country = CZE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500044 } # Sleep human event
	}
}

event = { 
	id = 1500044
	random = no
	country = CZE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500045
	random = no
	country = DEN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500046 } # Sleep human event
	}
}

event = { 
	id = 1500046
	random = no
	country = DEN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500047
	random = no
	country = DOM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500048 } # Sleep human event
	}
}

event = { 
	id = 1500048
	random = no
	country = DOM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500049
	random = no
	country = ECU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500050 } # Sleep human event
	}
}

event = { 
	id = 1500050
	random = no
	country = ECU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500051
	random = no
	country = EGY
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500052 } # Sleep human event
	}
}

event = { 
	id = 1500052
	random = no
	country = EGY

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500053
	random = no
	country = EST
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500054 } # Sleep human event
	}
}

event = { 
	id = 1500054
	random = no
	country = EST

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500055
	random = no
	country = ETH
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500056 } # Sleep human event
	}
}

event = { 
	id = 1500056
	random = no
	country = ETH

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500057
	random = no
	country = FIN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500058 } # Sleep human event
	}
}

event = { 
	id = 1500058
	random = no
	country = FIN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500059
	random = no
	country = FRA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500060 } # Sleep human event
	}
}

event = { 
	id = 1500060
	random = no
	country = FRA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500061
	random = no
	country = GER
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500062 } # Sleep human event
	}
}

event = { 
	id = 1500062
	random = no
	country = GER

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500063
	random = no
	country = GRE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500064 } # Sleep human event
	}
}

event = { 
	id = 1500064
	random = no
	country = GRE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500065
	random = no
	country = GUA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500066 } # Sleep human event
	}
}

event = { 
	id = 1500066
	random = no
	country = GUA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500067
	random = no
	country = HAI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500068 } # Sleep human event
	}
}

event = { 
	id = 1500068
	random = no
	country = HAI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500069
	random = no
	country = HOL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500070 } # Sleep human event
	}
}

event = { 
	id = 1500070
	random = no
	country = HOL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500071
	random = no
	country = HON
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500072 } # Sleep human event
	}
}

event = { 
	id = 1500072
	random = no
	country = HON

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500073
	random = no
	country = HUN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500074 } # Sleep human event
	}
}

event = { 
	id = 1500074
	random = no
	country = HUN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500075
	random = no
	country = U03
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500076 } # Sleep human event
	}
}

event = { 
	id = 1500076
	random = no
	country = U03

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500077
	random = no
	country = IRE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500078 } # Sleep human event
	}
}

event = { 
	id = 1500078
	random = no
	country = IRE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500079
	random = no
	country = IRQ
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500080 } # Sleep human event
	}
}

event = { 
	id = 1500080
	random = no
	country = IRQ

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500081
	random = no
	country = ITA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500082 } # Sleep human event
	}
}

event = { 
	id = 1500082
	random = no
	country = ITA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500083
	random = no
	country = JAP
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500084 } # Sleep human event
	}
}

event = { 
	id = 1500084
	random = no
	country = JAP

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500085
	random = no
	country = LAT
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500086 } # Sleep human event
	}
}

event = { 
	id = 1500086
	random = no
	country = LAT

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500087
	random = no
	country = LEB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500088 } # Sleep human event
	}
}

event = { 
	id = 1500088
	random = no
	country = LEB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500089
	random = no
	country = LIB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500090 } # Sleep human event
	}
}

event = { 
	id = 1500090
	random = no
	country = LIB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500091
	random = no
	country = LIT
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500092 } # Sleep human event
	}
}

event = { 
	id = 1500092
	random = no
	country = LIT

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500093
	random = no
	country = LUX
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500094 } # Sleep human event
	}
}

event = { 
	id = 1500094
	random = no
	country = LUX

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500095
	random = no
	country = MAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500096 } # Sleep human event
	}
}

event = { 
	id = 1500096
	random = no
	country = MAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500097
	random = no
	country = MEX
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500098 } # Sleep human event
	}
}

event = { 
	id = 1500098
	random = no
	country = MEX

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500099
	random = no
	country = MON
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500100 } # Sleep human event
	}
}

event = { 
	id = 1500100
	random = no
	country = MON

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500101
	random = no
	country = NEP
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500102 } # Sleep human event
	}
}

event = { 
	id = 1500102
	random = no
	country = NEP

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500103
	random = no
	country = NZL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500104 } # Sleep human event
	}
}

event = { 
	id = 1500104
	random = no
	country = NZL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500105
	random = no
	country = NIC
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500106 } # Sleep human event
	}
}

event = { 
	id = 1500106
	random = no
	country = NIC

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500107
	random = no
	country = NOR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500108 } # Sleep human event
	}
}

event = { 
	id = 1500108
	random = no
	country = NOR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500109
	random = no
	country = OMN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500110 } # Sleep human event
	}
}

event = { 
	id = 1500110
	random = no
	country = OMN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500111
	random = no
	country = PAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500112 } # Sleep human event
	}
}

event = { 
	id = 1500112
	random = no
	country = PAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500113
	random = no
	country = PAR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500114 } # Sleep human event
	}
}

event = { 
	id = 1500114
	random = no
	country = PAR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500115
	random = no
	country = PER
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500116 } # Sleep human event
	}
}

event = { 
	id = 1500116
	random = no
	country = PER

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500117
	random = no
	country = PRU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500118 } # Sleep human event
	}
}

event = { 
	id = 1500118
	random = no
	country = PRU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500119
	random = no
	country = PHI
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500120 } # Sleep human event
	}
}

event = { 
	id = 1500120
	random = no
	country = PHI

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500121
	random = no
	country = POL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500122 } # Sleep human event
	}
}

event = { 
	id = 1500122
	random = no
	country = POL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500123
	random = no
	country = POR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500124 } # Sleep human event
	}
}

event = { 
	id = 1500124
	random = no
	country = POR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500125
	random = no
	country = ROM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500126 } # Sleep human event
	}
}

event = { 
	id = 1500126
	random = no
	country = ROM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500127
	random = no
	country = SAL
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500128 } # Sleep human event
	}
}

event = { 
	id = 1500128
	random = no
	country = SAL

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500129
	random = no
	country = SAU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500130 } # Sleep human event
	}
}

event = { 
	id = 1500130
	random = no
	country = SAU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500131
	random = no
	country = SIA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500132 } # Sleep human event
	}
}

event = { 
	id = 1500132
	random = no
	country = SIA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500133
	random = no
	country = SIK
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500134 } # Sleep human event
	}
}

event = { 
	id = 1500134
	random = no
	country = SIK

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500135
	random = no
	country = SAF
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500136 } # Sleep human event
	}
}

event = { 
	id = 1500136
	random = no
	country = SAF

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500137
	random = no
	country = SOV
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500138 } # Sleep human event
	}
}

event = { 
	id = 1500138
	random = no
	country = SOV

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}


event = { 
	id = 1500139
	random = no
	country = SPR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500140 } # Sleep human event
	}
}

event = { 
	id = 1500140
	random = no
	country = SPR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500141
	random = no
	country = SWE
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500142 } # Sleep human event
	}
}

event = { 
	id = 1500142
	random = no
	country = SWE

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500143
	random = no
	country = SCH
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500144 } # Sleep human event
	}
}

event = { 
	id = 1500144
	random = no
	country = SCH

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500145
	random = no
	country = SYR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500146 } # Sleep human event
	}
}

event = { 
	id = 1500146
	random = no
	country = SYR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500147
	random = no
	country = TAN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500148 } # Sleep human event
	}
}

event = { 
	id = 1500148
	random = no
	country = TAN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500149
	random = no
	country = TIB
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500150 } # Sleep human event
	}
}

event = { 
	id = 1500150
	random = no
	country = TIB

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500151
	random = no
	country = TUR
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500152 } # Sleep human event
	}
}

event = { 
	id = 1500152
	random = no
	country = TUR

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500153
	random = no
	country = ENG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = chiefofarmy which = 1084 }
	command = { type = influence value = 10 }
	command = { type = sleepevent which = 1500154 } # Sleep human event
	}
}

event = { 
	id = 1500154
	random = no
	country = ENG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500155
	random = no
	country = URU
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500156 } # Sleep human event
	}
}

event = { 
	id = 1500156
	random = no
	country = URU

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500157
	random = no
	country = USA
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = ministerofintelligence which = 6089 } # Kaiser
	command = { type = sleepevent which = 1500158 } # Sleep human event
	}
}

event = { 
	id = 1500158
	random = no
	country = USA

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500159
	random = no
	country = VEN
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500160 } # Sleep human event
	}
}

event = { 
	id = 1500160
	random = no
	country = VEN

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500161
	random = no
	country = YEM
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500162 } # Sleep human event
	}
}

event = { 
	id = 1500162
	random = no
	country = YEM

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500163
	random = no
	country = YUG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500164 } # Sleep human event
	}
}

event = { 
	id = 1500164
	random = no
	country = YUG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

event = { 
	id = 1500165
	random = no
	country = AFG
	trigger = { ai = yes }

	name = AI_EVENT
	desc = ""
	style = 0
	date = { day = 1 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4002 } # root tech
	command = { type = sleepevent which = 1500166 } # Sleep human event
	}
}

event = { 
	id = 1500166
	random = no
	country = AFG

	name = CEVTNAME_1500012
	desc = CEVTDESC_1500012
	style = 0
	date = { day = 3 month = january year = 1936 }
	action_a = {
	name = OK
	command = { type = gain_tech which = 4003 } # root tech
	}
}

